Furlorn V0.16 Update!


Heya peeps, come try the multiplayer out, its janky as heck but hey why not, or just watch the dev vid: 

Files

Furlorn.apk 1.2 GB
Sep 30, 2022
Furlorn V0.16.zip 1.1 GB
Sep 30, 2022

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Comments

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(+1)

I love all those new updates, the game Is becoming everyday better 🐺 Thank you for working on a multiplayer too!

(+1)

My pleasure, tho it'll pry be janky as hell for the next few updates, still, every month, every update, just a little bit closer, :3

(+1)

And I like this, as well as the winter, thats coming where I alive and there is no longer the problem of the device overheating. I will be able to play it more often. 😏🎉

Can you interact and do stuff with other players yet?

(1 edit)

nope, it's literally very basic bare bones multiplayer that got introduced this update, all there is to it ATM is just being able to see other players, their name tags,  basic chat and player list, :3

How many can we play together in-game?


What is your goal? 6 people in the same world?

(1 edit)

In multiplayer? about 20, if i can get more income from the game crowd funding i can up it to 100 or more, but for now, capped at 20 which isn't an issue since not many seem to wanna play in multiplayer which is understandable since there's not much there atm. As for goal, having like 20 or so concurrent players at any given time would be nice, but that pry won't be until the game is more filled out way down the line, :3

Thanks Sanctioned, how bout a limit of 8-10 and lots of interaction between players?

I don't get to limit players, that just based on the photon networking solution protocols, so for free it's 20, no more or less, :p. But yee, gonna have the same interactions between players as there are between feral anthros, :3

(+2)

I really like just watching this game grow its very cool

(+1)

Glad you're enjoying the progress, even if it's slow, still happy to hear peeps still like the concept, :3

(1 edit) (+1)

I tried out your multiplayer mode!  still a bit unstable like you said, but very cool.  Good job!  :D

(1 edit) (+1)

Thanks, hopefully gonna be able to stabilize it over the next few updates, but just the fact the networking code is working at all is satisfying enough for me, for now anyways, anywho, thanks for playing, :D